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Claudia Krogmeier is a filmmaker, digital media artist and researcher who uses video, installation and new media art to explore interior states, language, human connection and the meaning of life and work. She has exhibited worldwide, including Torrance Art Museum, Indy Shorts International Film Festival, Windy City Film Festival, Oxford Film Festival, Orlando Film Festival and the Wisconsin Film Festival, as well as public art exhibitions on large-format displays in downtown Reno, Kent (Washington), and the Indianapolis International Airport. She has presented published research at SIGGRAPH (computer graphics and interactive techniques art paper), ISMAR (mixed and augmented reality) and IEEEVR (virtual reality) conferences. Claudia received her B.A. from Indiana University where she studied video production, and a PhD from Purdue University where she studied virtual reality and artistic brain-computer interfaces. Claudia completed her post-doctoral research at INRIA-Bordeaux as part of the Potioc/Bivwac Human-Computer Interaction lab where she designed an augmented reality simulation of schizophrenia to promote understanding and reduce stigma. Claudia is a current Kohler Art-Science fellow and MFA student in Digital Media Art at UW-Madison.

I use video, installation and new media art to deconstruct systems such as language, societal norms, emotional expression and assumptions about the world. My narrative work is often designed to be semantically abstract, symbolic, and open to interpretation. I break frameworks of familiarity to invite viewers to reconsider how we understand our desires, relationships and life experiences. I am fascinated by how brain activity translates to different psychological experiences, and have created many projects exploring different states of mind. I enjoy exploring the disintegration of logic through repetition and time manipulation. My work can be eerie and unsettling, as I find beauty in the bizarre and how it contrasts with the knowledge that we are currently alive and constantly changing. In my scientific research, I have been curious about emotional responses to extended reality and screen-based experiences, and have led numerous experiments in which I collect physiological data. I write stories about the darker side of technology and modern society and explore worlds in which humanity is functional rather than valuable. I think about how human behavior is learned through observation and mimicry, and imagine how an “unconditioning” of such standardized patterns of thought, emotion and behavior, might remove limitations we place on the imagination.

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